| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Create a piece for board gamesHEADmaster | Stefan Suhren | 2016-01-12 | 2 | -66/+18 |
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| * | Add a cone shape | Stefan Suhren | 2016-01-12 | 2 | -0/+119 |
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| * | Make QVector2D a QVector3D | Stefan Suhren | 2016-01-12 | 2 | -8/+8 |
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| * | Update view to better see the board | Stefan Suhren | 2016-01-11 | 1 | -1/+3 |
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| * | Add multiple tokens | Stefan Suhren | 2016-01-11 | 2 | -17/+74 |
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| * | Remove axis | Stefan Suhren | 2016-01-11 | 1 | -1/+1 |
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| * | Make the tokens movable | Stefan Suhren | 2016-01-11 | 3 | -10/+31 |
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| * | Add method for calculating field positions | Stefan Suhren | 2016-01-11 | 2 | -0/+10 |
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| * | Use chessboard im MMScene | Stefan Suhren | 2016-01-11 | 2 | -3/+27 |
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| * | Add chessboard class | Stefan Suhren | 2016-01-11 | 2 | -0/+54 |
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| * | Show more of the chessboard | Stefan Suhren | 2016-01-11 | 1 | -1/+1 |
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| * | Make cube dimensions changable | Stefan Suhren | 2016-01-11 | 2 | -28/+34 |
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| * | Add last hit detectionhitDetection | Stefan Suhren | 2016-01-05 | 1 | -0/+35 |
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| * | Fix top hit detection | Stefan Suhren | 2015-12-14 | 1 | -1/+5 |
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| * | Add top hit detection | Stefan Suhren | 2015-12-14 | 1 | -0/+7 |
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| * | Format gldisc.cpp | Stefan Suhren | 2015-12-14 | 1 | -4/+4 |
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| * | Add bottom hit detection | Stefan Suhren | 2015-12-14 | 1 | -1/+10 |
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| * | Call isHit in main | Stefan Suhren | 2015-12-14 | 1 | -1/+3 |
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| * | Make the radius the real one and add one for the circles | Stefan Suhren | 2015-12-14 | 2 | -10/+20 |
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| * | Show the gldisc in right orientation | Stefan Suhren | 2015-12-14 | 1 | -0/+1 |
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| * | Add first steps for isHit detection | Stefan Suhren | 2015-12-07 | 3 | -0/+34 |
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| * | Add texture support to GLDisc | Stefan Suhren | 2015-12-07 | 3 | -12/+12 |
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| * | Fix texture settings | Stefan Suhren | 2015-12-07 | 1 | -1/+2 |
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| * | Fix Call | Stefan Suhren | 2015-12-07 | 1 | -1/+1 |
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| * | Use GLDisc | Stefan Suhren | 2015-12-07 | 2 | -2/+27 |
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| * | Implement skeleton | Stefan Suhren | 2015-12-07 | 2 | -1/+75 |
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| * | Add GLDisc skeleton | Stefan Suhren | 2015-12-07 | 2 | -0/+34 |
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| * | Draw surface of sphere | Stefan Suhren | 2015-11-24 | 1 | -2/+2 |
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| * | Use values from first row for last row | Stefan Suhren | 2015-11-24 | 1 | -3/+5 |
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| * | Don't add northpole twice | Stefan Suhren | 2015-11-24 | 1 | -2/+1 |
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| * | Correct 'force even' behaviour | Stefan Suhren | 2015-11-24 | 1 | -2/+2 |
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| * | Add first version of indicies | Stefan Suhren | 2015-11-24 | 1 | -0/+25 |
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| * | Draw the lines for visibility | Stefan Suhren | 2015-11-24 | 1 | -1/+1 |
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| * | Force only even slices/stacks | Stefan Suhren | 2015-11-24 | 1 | -2/+2 |
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| * | Don't be smart during points | Stefan Suhren | 2015-11-24 | 1 | -11/+4 |
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| * | Only add one north and southpol | Stefan Suhren | 2015-11-24 | 1 | -2/+4 |
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| * | Revert "Merge branch 'sphereTriangleStrip'" | Stefan Suhren | 2015-11-24 | 3 | -54/+11 |
| | | | | | | This reverts commit dddffcb89a3e53a6945698c0dcc769b4c3f8542b, reversing changes made to 4db18dc608b6739c90b76166d2560fbd7013832c. | ||||
| * | Add caching to GLSphere | Stefan Suhren | 2015-11-23 | 2 | -16/+47 |
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| * | Get rid of normalized | Stefan Suhren | 2015-11-17 | 1 | -13/+13 |
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| * | Add normals and color | Stefan Suhren | 2015-11-17 | 1 | -24/+24 |
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| * | First try with GL_TRIANGLE_STRIPS | Stefan Suhren | 2015-11-14 | 2 | -14/+26 |
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| * | Use the new GLSphere | Stefan Suhren | 2015-11-13 | 2 | -3/+27 |
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| * | Add GLSphere with a points cloud | Stefan Suhren | 2015-11-13 | 2 | -0/+81 |
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| * | Change background and start without rotating | Stefan Suhren | 2015-11-13 | 1 | -1/+4 |
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| * | Format MMScene | Stefan Suhren | 2015-11-10 | 1 | -8/+8 |
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| * | Clean up after MMScene | Stefan Suhren | 2015-11-03 | 1 | -1/+8 |
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| * | Use GLCube | Stefan Suhren | 2015-11-03 | 2 | -65/+11 |
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| * | Add GLCube | Stefan Suhren | 2015-11-03 | 2 | -0/+106 |
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| * | Don't hardcode values | Stefan Suhren | 2015-11-03 | 2 | -3/+3 |
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| * | Add GLBody class | Stefan Suhren | 2015-11-03 | 2 | -0/+497 |
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