| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add method for calculating field positions | Stefan Suhren | 2016-01-11 | 2 | -0/+10 |
| * | Use chessboard im MMScene | Stefan Suhren | 2016-01-11 | 2 | -3/+27 |
| * | Add chessboard class | Stefan Suhren | 2016-01-11 | 2 | -0/+54 |
| * | Show more of the chessboard | Stefan Suhren | 2016-01-11 | 1 | -1/+1 |
| * | Make cube dimensions changable | Stefan Suhren | 2016-01-11 | 2 | -28/+34 |
| * | Add last hit detectionhitDetection | Stefan Suhren | 2016-01-05 | 1 | -0/+35 |
| * | Fix top hit detection | Stefan Suhren | 2015-12-14 | 1 | -1/+5 |
| * | Add top hit detection | Stefan Suhren | 2015-12-14 | 1 | -0/+7 |
| * | Format gldisc.cpp | Stefan Suhren | 2015-12-14 | 1 | -4/+4 |
| * | Add bottom hit detection | Stefan Suhren | 2015-12-14 | 1 | -1/+10 |
| * | Call isHit in main | Stefan Suhren | 2015-12-14 | 1 | -1/+3 |
| * | Make the radius the real one and add one for the circles | Stefan Suhren | 2015-12-14 | 2 | -10/+20 |
| * | Show the gldisc in right orientation | Stefan Suhren | 2015-12-14 | 1 | -0/+1 |
| * | Add first steps for isHit detection | Stefan Suhren | 2015-12-07 | 3 | -0/+34 |
| * | Add texture support to GLDisc | Stefan Suhren | 2015-12-07 | 3 | -12/+12 |
| * | Fix texture settings | Stefan Suhren | 2015-12-07 | 1 | -1/+2 |
| * | Fix Call | Stefan Suhren | 2015-12-07 | 1 | -1/+1 |
| * | Use GLDisc | Stefan Suhren | 2015-12-07 | 2 | -2/+27 |
| * | Implement skeleton | Stefan Suhren | 2015-12-07 | 2 | -1/+75 |
| * | Add GLDisc skeleton | Stefan Suhren | 2015-12-07 | 2 | -0/+34 |
| * | Draw surface of sphere | Stefan Suhren | 2015-11-24 | 1 | -2/+2 |
| * | Use values from first row for last row | Stefan Suhren | 2015-11-24 | 1 | -3/+5 |
| * | Don't add northpole twice | Stefan Suhren | 2015-11-24 | 1 | -2/+1 |
| * | Correct 'force even' behaviour | Stefan Suhren | 2015-11-24 | 1 | -2/+2 |
| * | Add first version of indicies | Stefan Suhren | 2015-11-24 | 1 | -0/+25 |
| * | Draw the lines for visibility | Stefan Suhren | 2015-11-24 | 1 | -1/+1 |
| * | Force only even slices/stacks | Stefan Suhren | 2015-11-24 | 1 | -2/+2 |
| * | Don't be smart during points | Stefan Suhren | 2015-11-24 | 1 | -11/+4 |
| * | Only add one north and southpol | Stefan Suhren | 2015-11-24 | 1 | -2/+4 |
| * | Revert "Merge branch 'sphereTriangleStrip'" | Stefan Suhren | 2015-11-24 | 3 | -54/+11 |
| * | Add caching to GLSphere | Stefan Suhren | 2015-11-23 | 2 | -16/+47 |
| * | Get rid of normalized | Stefan Suhren | 2015-11-17 | 1 | -13/+13 |
| * | Add normals and color | Stefan Suhren | 2015-11-17 | 1 | -24/+24 |
| * | First try with GL_TRIANGLE_STRIPS | Stefan Suhren | 2015-11-14 | 2 | -14/+26 |
| * | Use the new GLSphere | Stefan Suhren | 2015-11-13 | 2 | -3/+27 |
| * | Add GLSphere with a points cloud | Stefan Suhren | 2015-11-13 | 2 | -0/+81 |
| * | Change background and start without rotating | Stefan Suhren | 2015-11-13 | 1 | -1/+4 |
| * | Format MMScene | Stefan Suhren | 2015-11-10 | 1 | -8/+8 |
| * | Clean up after MMScene | Stefan Suhren | 2015-11-03 | 1 | -1/+8 |
| * | Use GLCube | Stefan Suhren | 2015-11-03 | 2 | -65/+11 |
| * | Add GLCube | Stefan Suhren | 2015-11-03 | 2 | -0/+106 |
| * | Don't hardcode values | Stefan Suhren | 2015-11-03 | 2 | -3/+3 |
| * | Add GLBody class | Stefan Suhren | 2015-11-03 | 2 | -0/+497 |
| * | Use transform for drawing an 'F' | Stefan Suhren | 2015-10-27 | 1 | -4/+5 |
| * | Implement drawF for renderer | Stefan Suhren | 2015-10-27 | 1 | -6/+25 |
| * | Draw cube with function an not in loop | Stefan Suhren | 2015-10-27 | 1 | -16/+11 |
| * | Move functions to the appropriate class | Stefan Suhren | 2015-10-27 | 4 | -106/+105 |
| * | Push and pop the mvp Matrix | Stefan Suhren | 2015-10-26 | 1 | -1/+5 |
| * | Add first version of drawing F with transformations | Stefan Suhren | 2015-10-26 | 3 | -1/+14 |
| * | Use createF function | Stefan Suhren | 2015-10-20 | 1 | -1/+1 |
