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/********************************************************
* Convenience objects for building OpenGL surfaces.
*
* Created on: 24.04.2012
* Author: Walter Roth
* Copyright by Walter Roth 2012, Licence: GPL
*
*******************************************************/
/** \file
* \brief Convenience objects for building OpenGL surfaces.
*
* Predefined 3D-vectors and colors that are frequently used.
*/
#ifndef GLDEFINES_H
#define GLDEFINES_H
#include <QVector3D>
#include "glcolorrgba.h"
//Predefined vectors
const static QVector3D v_Zero = QVector3D(0.0, 0.0, 0.0);
const static QVector3D v_X = QVector3D(1.0, 0.0, 0.0);
const static QVector3D v_Y = QVector3D(0.0, 1.0, 0.0);
const static QVector3D v_Z = QVector3D(0.0, 0.0, 1.0);
const static QVector3D v_XY = QVector3D(1.0, 1.0, 0.0);
const static QVector3D v_XZ = QVector3D(1.0, 0.0, 1.0);
const static QVector3D v_YZ = QVector3D(0.0, 1.0, 1.0);
const static QVector3D v_XYZ = QVector3D(1.0, 1.0, 1.0);
/** Predefined global colors for convenience.
*/
const static GLColorRgba cl_White = GLColorRgba(1.0,1.0,1.0);
const static GLColorRgba cl_Black = GLColorRgba(0.0,0.0,0.0);
const static GLColorRgba cl_Red = GLColorRgba(1.0,0.0,0.0);
const static GLColorRgba cl_Green = GLColorRgba(0.0,1.0,0.0);
const static GLColorRgba cl_Blue = GLColorRgba(0.0,0.0,1.0);
const static GLColorRgba cl_LightBlue = GLColorRgba(0.5,0.5,1.0);
const static GLColorRgba cl_Gray = GLColorRgba(0.5,0.5,0.5);
const static GLColorRgba cl_Yellow = GLColorRgba(1.0,1.0,0.0);
const static GLColorRgba cl_Magenta = GLColorRgba(1.0,0.0,1.0);
const static GLColorRgba cl_Cyan = GLColorRgba(0.0,1.0,1.0);
#endif // GLDEFINES_H
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