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path: root/src/mmscene.cpp
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* Show more of the chessboardStefan Suhren2016-01-111-1/+1
* Call isHit in mainStefan Suhren2015-12-141-1/+3
* Show the gldisc in right orientationStefan Suhren2015-12-141-0/+1
* Add first steps for isHit detectionStefan Suhren2015-12-071-0/+6
* Add texture support to GLDiscStefan Suhren2015-12-071-1/+1
* Fix texture settingsStefan Suhren2015-12-071-1/+2
* Fix CallStefan Suhren2015-12-071-1/+1
* Use GLDiscStefan Suhren2015-12-071-2/+19
* Draw surface of sphereStefan Suhren2015-11-241-2/+2
* Draw the lines for visibilityStefan Suhren2015-11-241-1/+1
* Revert "Merge branch 'sphereTriangleStrip'"Stefan Suhren2015-11-241-1/+1
* First try with GL_TRIANGLE_STRIPSStefan Suhren2015-11-141-1/+1
* Use the new GLSphereStefan Suhren2015-11-131-3/+20
* Change background and start without rotatingStefan Suhren2015-11-131-1/+4
* Format MMSceneStefan Suhren2015-11-101-8/+8
* Clean up after MMSceneStefan Suhren2015-11-031-1/+8
* Use GLCubeStefan Suhren2015-11-031-65/+7
* Don't hardcode valuesStefan Suhren2015-11-031-1/+1
* Use transform for drawing an 'F'Stefan Suhren2015-10-271-4/+5
* Implement drawF for rendererStefan Suhren2015-10-271-6/+25
* Draw cube with function an not in loopStefan Suhren2015-10-271-16/+11
* Move functions to the appropriate classStefan Suhren2015-10-271-0/+87
* Add first version of drawing F with transformationsStefan Suhren2015-10-261-1/+1
* Use createF functionStefan Suhren2015-10-201-1/+1
* Increase camera distanceStefan Suhren2015-10-201-1/+1
* Use createCube functionStefan Suhren2015-10-131-21/+1
* Increase axis length to show the longer ticksStefan Suhren2015-10-131-1/+1
* Initial commitStefan Suhren2015-10-061-0/+89