From 82bad822c7a3d1e133f27693427453e487d2536a Mon Sep 17 00:00:00 2001 From: Stefan Suhren Date: Mon, 11 Jan 2016 12:04:16 +0100 Subject: Use chessboard im MMScene --- src/mmscene.h | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) (limited to 'src/mmscene.h') diff --git a/src/mmscene.h b/src/mmscene.h index 78df57a..7745206 100644 --- a/src/mmscene.h +++ b/src/mmscene.h @@ -1,10 +1,11 @@ #ifndef MMSCENE_H #define MMSCENE_H +#include "glchessboard.h" #include "glcube.h" +#include "gldisc.h" #include "glitem.h" #include "glsphere.h" -#include "gldisc.h" class MMScene : public GLItem { @@ -51,15 +52,20 @@ protected: virtual void createCube(const QVector3D &lbb, const QVector3D &rtf); /** - * @brief createSphere Creates a sphere and apends it for drawing, + * @brief createSphere Creates a sphere and appends it for drawing, */ void createSphere(); /** - * @brief createDisc Creates a disc and apends it for drawing. + * @brief createDisc Creates a disc and appends it for drawing. */ void createDisc(); + /** + * @brief createChessboard Creates a chessboard and appends it for drawing. + */ + void createChessboard(); + /** * @brief createF Creates an 'F' with cubes. * @param height The height of the 'F'. @@ -79,6 +85,8 @@ private: GLDisc *m_disc; + GLChessboard *m_chessboard; + /** * @brief m_MouseNear * The near point of a mouse click or movement. -- cgit v1.2.3-70-g09d2