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* Add GLBody classStefan Suhren2015-11-033-3/+502
* Use transform for drawing an 'F'Stefan Suhren2015-10-271-4/+5
* Implement drawF for rendererStefan Suhren2015-10-271-6/+25
* Draw cube with function an not in loopStefan Suhren2015-10-271-16/+11
* Move functions to the appropriate classStefan Suhren2015-10-274-106/+105
* Push and pop the mvp MatrixStefan Suhren2015-10-261-1/+5
* Add first version of drawing F with transformationsStefan Suhren2015-10-263-1/+14
* Use createF functionStefan Suhren2015-10-201-1/+1
* Create createF functionStefan Suhren2015-10-202-1/+15
* Increase camera distanceStefan Suhren2015-10-201-1/+1
* Use createCube functionStefan Suhren2015-10-131-21/+1
* Add createCube functionStefan Suhren2015-10-132-0/+75
* Increase axis length to show the longer ticksStefan Suhren2015-10-131-1/+1
* Rename button to show its purposeStefan Suhren2015-10-131-1/+1
* Perform action on button close pressedStefan Suhren2015-10-131-0/+2
* Initial commitStefan Suhren2015-10-0623-0/+2759