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* Add texture filesStefan Suhren2015-12-0714-0/+0
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* Use GLDiscStefan Suhren2015-12-072-2/+27
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* Implement skeletonStefan Suhren2015-12-072-1/+75
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* Add GLDisc skeletonStefan Suhren2015-12-073-2/+38
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* Draw surface of sphereStefan Suhren2015-11-241-2/+2
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* Use values from first row for last rowStefan Suhren2015-11-241-3/+5
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* Don't add northpole twiceStefan Suhren2015-11-241-2/+1
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* Correct 'force even' behaviourStefan Suhren2015-11-241-2/+2
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* Add first version of indiciesStefan Suhren2015-11-241-0/+25
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* Draw the lines for visibilityStefan Suhren2015-11-241-1/+1
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* Force only even slices/stacksStefan Suhren2015-11-241-2/+2
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* Don't be smart during pointsStefan Suhren2015-11-241-11/+4
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* Only add one north and southpolStefan Suhren2015-11-241-2/+4
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* Revert "Merge branch 'sphereTriangleStrip'"Stefan Suhren2015-11-243-54/+11
| | | | | This reverts commit dddffcb89a3e53a6945698c0dcc769b4c3f8542b, reversing changes made to 4db18dc608b6739c90b76166d2560fbd7013832c.
* Merge branch 'sphereTriangleStrip'Stefan Suhren2015-11-233-11/+54
|\ | | | | | | Discard the changes from master, as they were already ported.
| * Add caching to GLSphereStefan Suhren2015-11-232-16/+47
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| * Get rid of normalizedStefan Suhren2015-11-171-13/+13
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| * Add normals and colorStefan Suhren2015-11-171-24/+24
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| * First try with GL_TRIANGLE_STRIPSStefan Suhren2015-11-142-14/+26
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* | Get rid of normalizedStefan Suhren2015-11-171-9/+9
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* | Add normals and colorStefan Suhren2015-11-161-9/+9
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* Use the new GLSphereStefan Suhren2015-11-132-3/+27
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* Add GLSphere with a points cloudStefan Suhren2015-11-133-2/+85
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* Change background and start without rotatingStefan Suhren2015-11-132-3/+6
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* Format MMSceneStefan Suhren2015-11-101-8/+8
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* Clean up after MMSceneStefan Suhren2015-11-031-1/+8
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* Use GLCubeStefan Suhren2015-11-032-65/+11
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* Add GLCubeStefan Suhren2015-11-033-2/+110
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* Don't hardcode valuesStefan Suhren2015-11-032-3/+3
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* Add GLBody classStefan Suhren2015-11-033-3/+502
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* Use transform for drawing an 'F'Stefan Suhren2015-10-271-4/+5
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* Implement drawF for rendererStefan Suhren2015-10-271-6/+25
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* Draw cube with function an not in loopStefan Suhren2015-10-271-16/+11
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* Move functions to the appropriate classStefan Suhren2015-10-274-106/+105
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* Push and pop the mvp MatrixStefan Suhren2015-10-261-1/+5
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* Add first version of drawing F with transformationsStefan Suhren2015-10-263-1/+14
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* Use createF functionStefan Suhren2015-10-201-1/+1
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* Create createF functionStefan Suhren2015-10-202-1/+15
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* Increase camera distanceStefan Suhren2015-10-201-1/+1
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* Use createCube functionStefan Suhren2015-10-131-21/+1
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* Add createCube functionStefan Suhren2015-10-132-0/+75
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* Increase axis length to show the longer ticksStefan Suhren2015-10-131-1/+1
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* Rename button to show its purposeStefan Suhren2015-10-131-1/+1
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* Perform action on button close pressedStefan Suhren2015-10-131-0/+2
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* Initial commitStefan Suhren2015-10-0623-0/+2759