diff options
Diffstat (limited to 'src/shaderdebugger.h')
| -rw-r--r-- | src/shaderdebugger.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/src/shaderdebugger.h b/src/shaderdebugger.h new file mode 100644 index 0000000..db6f9e3 --- /dev/null +++ b/src/shaderdebugger.h @@ -0,0 +1,68 @@ +/*************************************************************************** + * Copyright (C) 2012 by Walter Roth * + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * + ***************************************************************************/ +#ifndef SHADERDEBUGGER_H +#define SHADERDEBUGGER_H + +#include <QtOpenGL/QGLWidget> +#include <QMatrix3x3> +#include <QMatrix4x4> + +/** \brief A simple debugging tool for uniforms passed to a shader. + * + * There is no way to get the values of variables inside a shader, therefore you have to look + * at the variables, before they are passed to the shader. + */ +class ShaderDebugger +{ +public: + ShaderDebugger(); + static void setEnabled(bool newVal){enabled = newVal;} + /** + * Works on GLES platforms only. + */ + static void debugUniforms(int programId); + /** + * @brief debugMatrix4x4 Send debug output to stderr. + * @param m The matrix + * @param caption + */ + static void debugMatrix4x4(const QMatrix4x4 & m, const QString & caption = "QMatrix4x4"); + /** + * @brief debugMatrix3x3 Send debug output to stderr. + * @param m The matrix + * @param caption + */ + static void debugMatrix3x3(const QMatrix3x3 & m, const QString & caption = "QMatrix3x3"); + /** + * @brief debugVector4D Send debug output to stderr. + * @param m The vector + * @param caption + */ + static void debugVector4D(const QVector4D & v, const QString & caption = "QVector4D"); + /** + * @brief debugVector4D Send debug output to stderr. + * @param m The vector + * @param caption + */ + static void debugVector3D(const QVector3D & v, const QString & caption = "QVector3D"); +private: + static bool enabled; +}; + +#endif // SHADERDEBUGGER_H |
